Hi gang,

Has anyone sussed out the CreatePredictedEntityByName function? I'm
trying to make a client-side predicted beam entity, but i can't figure
out all the parameters. The command goes something like:

CBaseEntity::CreatePredictedEntityByName( const char *classname, const
char *module, int line)

I figured out the classname (duh) but i've got nfi what module or line
does. Can anyone shed some light on this?

Thanks,
Teddy

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