the build shader.bat generates the .inc files, that you will include
in your .cpp file.

you gotta make the .cpp file yourself, you can use the sdk examples as a base

On 6/5/05, r00t 3:16 <[EMAIL PROTECTED]> wrote:
> On verc it says that the .cpp file is created when you run the build
> shader.bat?
>
>
> D:\Mod\src\sdkshaders>tr_shaders.bat -game "%vproject%"
> The system cannot find the path specified. <--- what path can it not find ?
> --------------------------------
> tr_shaders
> --------------------------------
> Shader combo 1 of 2... <-- why only 1 of 2 ?
>
> writing tr_shader_ps20.vcs
> writing tr_shader_vs11.vcs
> 0 seconds elapsed
> shaders\fxc\tr_shader_ps20.vcs
> shaders\fxc\tr_shader_vs11.vcs
> 2 File(s) copied
>
> I have 2 files copied to %vproject%\shaders\fxc
>
> I do not get a generated cpp file trying to figure out what path it is
> looking though anyone know?
>
>
>
>
> r00t 3:16
> CQC Gaming
> www.cqc-gaming.com
>
>
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