I had that exact same error on a few servers after the DOD:S engine update about a month or so ago.
The solution was to run a steam update on the server. On 11/23/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: > To me it sounds like your project needs a clean > complie (remove all the intermideate files with > something like mfcclean www.lostplanet.co.nz i think ) > > Other then that, look at your sound loops, and see > what you have changed for them to error out on the > data chanel send... > > Adam > > --- William Ravaine <[EMAIL PROTECTED]> wrote: > > > It seems this started happening to us since october. > > When we playtest our > > mod and shoot the regular HL2 DM grenades at each > > other (or any other > > bouncing object), we start getting engine error > > messages such as > > "Netchannel: failed processing message svc_Sounds" > > and "Fragment > > transmission aborted at 1/1", while getting a very > > annoying "tin can" sound > > that loops forever, and adds up each time a new > > grenade collides with the > > environment. > > > > A client-side crash usually follows 1 minute later > > or so, and we strongly > > suspect this is due to this sound problem, since > > some of us don't crash > > while others do, even though we were standing in the > > same area. This is > > really spoiling all our playtest attempts at the > > moment. We tried figuring > > out the origin of this crash by running a debug > > build and checking the crash > > log, but it points to a function in the engine > > itself, and not the client > > dll. > > > > It seems we're not the only ones having this problem > > as I remember a post on > > the HL2CTF forums about some servers where this is > > occuring as well. Does > > anyone know what's causing it, and how to fix it? > > > > Thanks in advance, > > Spk > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -------- > > My Website http://www.ammahls.com > Lead Programer NightFall http://www.nightfallmod.net/ > Developer of CST and ZHLT 3.0 http://www.zhlt.tk > > This email has been sent from Adam McKern, and is not one of the many spam > bots that use my email address. > > If you receive an email that has not got this signature line, please delete > the email, and not respond in any way to it. > > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders