We are working on a fix (one was released on Saturday for Linux based
servers).

- Alfred

Ray wrote:
> Irregardless of when Im doing the test (and I have moved it to
> clientactive)
> the game engine is logging incorrect steamids with a new correction
> and
> needs to be fixed
>
>
> At 09:36 AM 12/5/2005, you wrote:
>> --
>> [ Picked text/plain from multipart/alternative ]
>> When are you doing the test...
>> http://www.amxmodx.org/funcwiki.php?go=func&id=10
>> That's the basic idea...except for the STEAM_ID_PENDING part...you
>> shouldn't check before this point anyways
>>
>>
>> On 12/5/05, Ray <[EMAIL PROTECTED]> wrote:
>>>
>>> Valve,
>>> We really need this bug fixed where when someone connects to a
>>> server it shows the last person's steamid as the new players
>>> steamid instead of STEAM_ID_PENDING.
>>>
>>> My plugin does an automatic ban of any [myg0t]'s and one joined our
>>> server last nite.. and it banned the wrote steamid because it didnt
>>> have steam_id_pending, instead it had a valid steam id of the
>>> person who just left the server..a long time regular on our server.
>>>
>>>
>>>
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>>>
>>>
>> --
>>
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>
>
>
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