Free Sound List is full! Could not AllocSound() for InsertSound() (DLL) It prints that EVERY time someone shoots a bullet, and I don't emit any new sounds when anyone shoots. WTF?
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED] On Behalf Of Jay C. > Sent: 24 May 2006 02:40 > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] Free Sound List Is Full > > The log line is logged once almost any single plugin available is added, I > am not making a plugin to remove a log line which is pointless anyway. > That's Valves job. > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:hlcoders- > > [EMAIL PROTECTED] On Behalf Of Tony "omega" Sergi > > Sent: 24 May 2006 00:29 > > To: hlcoders@list.valvesoftware.com > > Subject: RE: [hlcoders] Free Sound List Is Full > > > > Could you not hook CSoundEnt, and make it remove itself when it's > created? > > Or make it so your plugin overrides it > > > > > > > > -------------- > > -- omega > > Heroes of Excelsior > > http://www.heroesofexcelsior.com > > Blackened Interactive > > http://www.blackened-interactive.com > > -----Original Message----- > > From: Jay C. [mailto:[EMAIL PROTECTED] > > Sent: May 23, 2006 7:12 PM > > To: hlcoders@list.valvesoftware.com > > Subject: RE: [hlcoders] Free Sound List Is Full > > > > Can't remove the message from the compiled CS:S or DOD:S binaries, but > > that's why I emailed, Valve can do it :\ > > Can't remove the sound ent because it happens when you add any ONE of a > > number of plugins. > > > > - Jay > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders