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Oh yeah, is this a code update or an update to fix the broken tools?

On 7/26/06, Benjamin Davison <[EMAIL PROTECTED]> wrote:
>
> Welcome Mike.
>
> And may our whining be met with good humor :D
>
>
> On 7/26/06, Mike Durand <[EMAIL PROTECTED] > wrote:
> >
> > Given the recent traffic on the list, it seems like a good time to
> > introduce myself to everyone here, and talk about what I do at Valve.
> >
> > I started work here in June and have been given the task of working
> > directly with the MOD community. This means that my primary
> > responsibilities are to package and release the SDK, make it easier to
> > use, and work with MOD makers on problems that they can't solve with the
> > help of other members of the community.
> >
> > My full time job is to make sure that you have everything they need to
> > build your games. I'll be hanging out on this list, as well as the VDC,
> > but you can also feel free to contact me directly with any questions you
> > have at [EMAIL PROTECTED]
> >
> > So now that the introduction is out of the way here's the part that you
> > really care about: an SDK update is coming out very soon. Right now we
> > are testing it in-house and getting ready for its beta release. It will
> > be available later this week unless we encounter serious problems during
> >
> > testing. I'll let people know either way, whether it is going to be this
> > week or next. Once I get all of the details together, I'll send the info
> > on what is coming in this SDK release to this list.
> >
> > -Mike
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> - Benjamin Davison
>



--
- Benjamin Davison
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