-- [ Picked text/plain from multipart/alternative ] Oh yeah, is this a code update or an update to fix the broken tools?
On 7/26/06, Benjamin Davison <[EMAIL PROTECTED]> wrote: > > Welcome Mike. > > And may our whining be met with good humor :D > > > On 7/26/06, Mike Durand <[EMAIL PROTECTED] > wrote: > > > > Given the recent traffic on the list, it seems like a good time to > > introduce myself to everyone here, and talk about what I do at Valve. > > > > I started work here in June and have been given the task of working > > directly with the MOD community. This means that my primary > > responsibilities are to package and release the SDK, make it easier to > > use, and work with MOD makers on problems that they can't solve with the > > help of other members of the community. > > > > My full time job is to make sure that you have everything they need to > > build your games. I'll be hanging out on this list, as well as the VDC, > > but you can also feel free to contact me directly with any questions you > > have at [EMAIL PROTECTED] > > > > So now that the introduction is out of the way here's the part that you > > really care about: an SDK update is coming out very soon. Right now we > > are testing it in-house and getting ready for its beta release. It will > > be available later this week unless we encounter serious problems during > > > > testing. I'll let people know either way, whether it is going to be this > > week or next. Once I get all of the details together, I'll send the info > > on what is coming in this SDK release to this list. > > > > -Mike > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > - Benjamin Davison > -- - Benjamin Davison -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders