Exactly how do bodygroups work with attachments? Also, is it possible,
via animation or other means, to have a particular bodygroup be affixed
to a particular attachment regardless of whether or not the bodygroup is
visible?

for example, let's say I want to be able to attach things to the muzzle
of a weapon ala CS:S and I have a bodygroup in my .qc defined as such:

$bodygroup suppressor
{
blank
studio "suppressor.smd"
}

How would I go about getting the suppressor bodygroup to attach to my
attachment point $muzzle?

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