This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] If anyone has played SvenCoop, you notice when you aim at a monster it shows some information about it. (Name, Health, Enemy/Friend). I was curious how this can be done in Source, I was thinking that i can do it in the "PlayerPrethink". But whould i have to send a trace line over and over? --
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

