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Afaik the updating of reloads and stuff is blocked in using the #ifdef
CLIENT_DLL style checks, you could remove those, which I believe will cause
a bit of work in terms of getting the UpdateLayerGeneric or whatever it's
called running smooth, but you should be able to do it without too much
hassle, also I'm pretty sure it does but make sure the server plays the
reload animations and not just broadcast the events to the clients.
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