I'm trying to create my own GameMovement class that inherits from CGameMovement. This is for a multiplayer modification. I have the class code written, and it compiles correctly. But I'm unsure of how and where the current GameMovement class is defined and linked with the code.
How would I go about hooking up my new GameMovement class? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

