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[ Picked text/plain from multipart/alternative ]
Mark has a good point, the scoreboard is probably the best example, combined
with the GameUi docos at the Dev Wiki (teaches you how to create & destroy
them correctly etc)

On 6/8/07, Mark Chandler <[EMAIL PROTECTED]> wrote:
>
> Why don't you look at the examples all ready there. The scoreboard does
> basicly what you want.
>
> Mark
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> TheDisturbedOne
> Sent: Friday, June 08, 2007 6:39 AM
> To: [email protected]
> Subject: [hlcoders] VGUI Examples?
>
> Does anyone out there have any VGUI code to share? I'm wanting to
> create a panel that would have two columns and ~10 rows. The idea will
> be to take data from a trigger entity I created and pass it off to the
> panel to display some info. I'd like it to pop up like the team menu
> or the scoreboard. Thanks for any information in advance.
>
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>


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Matt Stafford (Wraiyth)
http://www.wraiyth.com
NightFall HL2 Mod - http://www.nightfallmod.com
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