-- [ Picked text/plain from multipart/alternative ] CONTEXT: In our mod, we allow users to create event-driven worlds and save their work. Saving is done with .res files and uses KeyValues::SaveToFile(...). Some of our testers created worlds with ALOT more entities than we planned for, resulting in large res files (>2mb).
PROBLEM: A 2mb file takes about 1.75 minutes to save to disk, which is way to long for users. QUESTIONS: a) Anyone know how to improve the time for SaveToFile(...)? b) Should SaveToFile(...) be faster then the times we are getting? Thanks. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

