I'm personally having a problem with this; But care to say what you did to
fix it so that it's saved in the archive for years of future modders.

On 14 July 2010 02:48, Andy Nemer <an...@overwatchmod.com> wrote:

> ARGH!
>
> We figured it out.
>
> Not only does it not display empty servers, but it also won't display
> passworded servers (full or otherwise).
>
> This calls for a big :FACEPALM: moment.
>
> Thanks anyway for the help Jon!
>
>
> Andy
>
> On 13 July 2010 21:37, Andy Nemer <an...@overwatchmod.com> wrote:
>
> > Hey Jon,
> >
> > I actually even tried using the files from my GE:S folder with no luck.
> >
> > Either way, even if those files aren't there, the default "HL2" logo
> should
> > appear (I even deleted the materials/VGUI/maps folder from gesource and
> > servers still showed up with the default HL2 logo). In our case, nothing
> is
> > showing up at all.
> >
> > If I toggle "Show Map List" off, get a server list, then toggle it back
> on,
> > it'll work. But as soon as I hit refresh (or if I launch the game with it
> > checked), the list disappears.
> >
> > What did you guys use as a starting point for the code base? We're using
> > HL2DM on SDK Base 2007.
> >
> >
> > Andy
> >
> > On 13 July 2010 19:05, Jonathan White <killermonke...@gmail.com> wrote:
> >
> >> Andy,
> >>
> >> I am the GE:S programmer and I can personally tell you we didn't do
> >> anything
> >> special to get the map icons to work. Make sure you are saving the .VTF
> >> properly (no mipmaps, DX5, no alpha, etc) and that the VMT is
> UnlitGeneric
> >> shader type. $ignorez is also important for any VGUI materials.
> >>
> >> We don't use the .res files because its part of our official release.
> Here
> >> is one of our VMT files:
> >>
> >> "UnlitGeneric"
> >> {
> >>    "$basetexture" "vgui\maps\menu_thumb_ge_aztec"
> >>    "$translucent" 1
> >>    "$ignorez" 1
> >>    "$vertexcolor" 1
> >> }
> >>
> >> and the corresponding VTF placed in "materials/vgui/maps/":
> >> http://www.divshare.com/download/11993942-65c
> >>
> >> Try renaming these guys to your map name and seeing if they work.
> >>
> >> Jon <Killermonkey>
> >> GoldenEye: Source
> >> _______________________________________________
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> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> > --
> > Andy Nemer
> > Overwatch Mod
> >
> > +1 (514) 250-2684
> > an...@overwatchmod.com
> > http://www.overwatchmod.com/
> >
>
>
>
> --
> Andy Nemer
> Overwatch Mod
>
> +1 (514) 250-2684
> an...@overwatchmod.com
> http://www.overwatchmod.com/
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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