There is some mis-understanding of the new steamcmd update tool happening here, 
let me just clear things up:

- steamcmd is used for updating of dedicated servers using the new Steam Pipe 
content system, newly released games on Steam use this system and older games 
are being switched over.

- currently steamcmd requires a steam login to perform an update, we plan on 
adding a no-login mode in the future for free to download titles.

- the login you use for steamcmd just needs rights to the game you are 
updating, so for the majority of dedicated server applications you CAN use a 
free account. So you could currently make an account per machine you wish to 
run the tool on. You do NOT need to buy the full game client to update if the 
dedicated server is free.

- CS:GO is a special case because it is in closed beta, access to its dedicated 
server is limited to blessed accounts which is why you need a special login. If 
you are having problems running CS:GO servers and are in the beta email the 
team and ask for access to another account for your dedicated servers.


With Steam Pipe you should see an improvement in download speeds and more 
robust response during high demand. It uses HTTP as the content delivery 
method, so you could setup a local HTTP proxy to cache all steamcmd requests, 
making updates from multiple machines stay on your local network.

- Alfred


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Valentin G.
Sent: Friday, July 06, 2012 7:07 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Steam CMD

Yeah that's my main gripe with it. If you allow all accounts into the system 
though you might aswell drop the requirement to login alltogether.

If we need to own the games to host servers at least allow simultanous login to 
both SteamCMD and the desktop client.

I would like to hear why this is done anyway, I can somehow get behind it for 
CS:GO as it's a closed beta right now (although restricting server file access 
is still weird) but
why introduce this to games already released. It's just an inconvenience.

This is not that big of an issue for F2P but buying extra $30+ games just to 
have a separate server account is not something I would want to do.
I could afford it but then again - it is not *that* big of an inconvenience 
now, is it?
On Fri, Jul 6, 2012 at 3:59 PM, 1nsane 
<1nsane...@gmail.com<mailto:1nsane...@gmail.com>> wrote:
New accounts that have to own all those games...

On Fri, Jul 6, 2012 at 8:03 AM, Joe Powell 
<j...@joepowell.co.uk<mailto:j...@joepowell.co.uk>> wrote:
It wouldnt be so bad if for example, you could use it with any account.

For CSGO, its beta, so your account has to have access to it? Or am I wrong, in 
which case, we might aswell all create new steam accounts for server purposes.

Joe
On 6 July 2012 13:02, Victor Voorhuis 
<victor.silverd...@gmail.com<mailto:victor.silverd...@gmail.com>> wrote:
I'm not liking it either. I can't update my servers when playing games at 
Steam. It would be nice if it didn't sign off my Steam.

2012/7/6 Saul Rennison <saul.renni...@gmail.com<mailto:saul.renni...@gmail.com>>
I believe all games will move to it soon. It uses the HTTP content delivery 
method if I recall correctly.


On Friday, July 6, 2012, Vader_666 wrote:

Natural Selection 2 use Steam CMD too I think since the last build.
Le 6 juil. 2012 04:02, "1nsane" <1nsane...@gmail.com> a écrit :
Different games get updates at the same time. Especially games with shared 
engines.
On Thu, Jul 5, 2012 at 9:03 PM, Ryan Stecker <voidedwea...@gmail.com> wrote:
Having to update more than one server at a time with an update tool is awful 
practice. Please do all other server operators a favor and use rsync or similar.

On Thu, Jul 5, 2012 at 7:46 PM, Bobby <bobby3...@gmail.com> wrote:

How is this progress? Seems like it going back 5 yrs. HLDS update and done. Now 
we have to sign in and hope you signed out of the game. Can't update more than 
one server at a time. It's the worst idea ever!!

-bobby



From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jared
Sent: Thursday, July 05, 2012 7:55 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Steam CMD



CS:GO, Killing Floor, and Red Orchestra 2: Heroes of Stalingrad

Jared Creasy

Community Relations

Tripwire Interactive

On 7/5/2012 7:48 PM, Nomaan Ahmad wrote:

CS:GO Beta

On 6 July 2012 00:32, RSS List User <l...@redspeedservers.com> wrote:

Hello all,

I don't really keep up to date on steamcmd, but what games are currently using 
steamcmd?

Thanks!

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--


Kind regards,
Saul Rennison

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