Yeah I've been having the same issue. After Fletcher put out the 1 minute 
warning I started launching my update script every 10 seconds until it noticed 
the update. And yet I still haven't even been able to download a single file.

-J


On Aug 15, 2012, at 9:32 PM, Timothy Sadleir wrote:

> Unable to download the TF2 update.  :(
> 
> On Wed, Aug 15, 2012 at 6:28 PM, T Marler <bloodyi...@shaw.ca> wrote:
> I don't think you quite understand what I am getting at...
> 
> I'm talking about as assets (large stuff) move to a completed state, 
> background update the clients leading up to release and have those things 
> encrypted, then day of release just download the rest and decrpt the previous 
> assets. I'm sure this could cut the package size in half or less, making 
> download sessions way shorter and in turn delivering it faster. Pretty much 
> the same thing as pre-loading a pre-ordered game, except for one that is 
> already released.
> 
> It seems to me the technology is already there?
> 
> 
> ----- Original Message -----
> From: David Weitz <dabbak...@gmail.com>
> Date: Wednesday, August 15, 2012 7:24 pm
> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> To: tmar...@shaw.ca, Half-Life dedicated Win32 server mailing list 
> <hlds@list.valvesoftware.com>
> 
> > I have a feeling they are pushing the update as soon as it's packaged.
> > 
> > On Wed, Aug 15, 2012 at 9:23 PM, T Marler 
> > <bloodyi...@shaw.ca> wrote:
> > 
> > > It would be really nice if players could pre-load game assets 
> > even if they
> > > are encrypted. I'm pretty sure this would help streamline this 
> > process, not
> > > sure if I'm asking too much here.
> > >
> > >
> > > ----- Original Message -----
> > > From: Eric Smith <er...@valvesoftware.com>
> > > Date: Wednesday, August 15, 2012 7:03 pm
> > > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> > > To: Half-Life dedicated Linux server mailing list <
> > > hlds_li...@list.valvesoftware.com>, Half-Life dedicated Win32 server
> > > mailing list <hlds@list.valvesoftware.com>, "'
> > > hlds_annou...@list.valvesoftware.com'" <
> > > hlds_annou...@list.valvesoftware.com>
> > >
> > > > We've released a mandatory update to TF2. The notes for the TF2
> > > > update are below. There are shared engine changes that affect
> > > > DoD:S and HL2:DM.
> > > >
> > > > -Eric
> > > >
> > > > ------------------------------
> > > >
> > > > Team Fortress 2
> > > > - Added Mann vs. Machine
> > > > - Added Archimedes
> > > > - Added The Soldier's Stogie
> > > > - Added The Robro 3000
> > > > - Updated The Helmet Without a Home to be paintable
> > > > - Fixed some clipping issues with The Salty Dog
> > > > - Removed player penetration from The Pomson 6000 and boosted
> > > > the damage to compensate
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list 
> > archives,> please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> > >
> > >
> > 
> > 
> > -- 
> > Regards,
> > 
> > David Weitz
> >
> 
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> 
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