It's not raining here, but they called for rain. Also, what does mani have to do with my questions?
} -----Original Message----- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } Sent: Tuesday, June 12, 2007 7:50 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Update Available } } I am not using MetaMod and Mani still works. } } Windows Server 2003. Mani 1.2 R } } On 6/12/07, Guy Watkins <[EMAIL PROTECTED]> wrote: } > Maybe I am just slow, but I am confused by the pure stuff. } > I want clients to download any needed files if they have something } wrong. } > But it seems the options are warn and kick. } > } > From what I read I need sv_pure 1, but what do I set } sv_pure_kick_clients } > to? } > } > "sv_pure_kick_clients" = "1" } > - If set to 1, the server will kick clients with mismatching files. } > Otherwise, it will issue a warning to the client. } > } > Another thing. The wiki sort of gives examples of the whilelist file, } but } > an example posted to this list has this format: } > whitelist } > { } > models\... allow_from_disk+check_crc } > sounds\... allow_from_disk+check_crc } > scripts\... allow_from_disk+check_crc } > } } > } > The wiki does not indicate you should use whitelist{}? Which is it? I } have } > the beta but a pure_server_whitelist.txt file was not put on my server. } > } > One last thing. I only host custom maps. Would this be valid? } > ... allow_from_disk+check_crc } > Or } > \... allow_from_disk+check_crc } > } > Thanks, } > Guy } > } > } > } -----Original Message----- } > } From: [EMAIL PROTECTED] [mailto:hlds_linux- } > } [EMAIL PROTECTED] On Behalf Of Jason Ruymen } > } Sent: Tuesday, June 12, 2007 5:11 PM } > } To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]; } > } [EMAIL PROTECTED] } > } Subject: [hlds_linux] Source Engine Update Available } > } } > } Updates to the Source Engine are now available. Previously this was } in } > } Beta, behind srcds0407. Please run hldsupdatetool to receive this } > } update. The specific changes include: } > } } > } Pure Servers: } > } Servers can now force the client to match the server's files, by } > } becoming a pure server. When a server enables sv_pure, clients who } > } connect and play on the server cannot gain an advantage by modifying } the } > } game content. For more information about Pure Servers, click here: } > } http://developer.valvesoftware.com/wiki/Pure_Servers. } > } } > } Source Engine: } > } - In-game server browser only shows human players in the player counts } > } column. Bots column now shows number of bots instead of a "some bots" } or } > } "no bots" icon } > } - Fixed servers with bots reporting incorrect number of bots when } > } sv_master_legacy_mode is set to 0 } > } - Fixed a server performance problem with queued packets } > } - Increased the maximum rate to 1 megabyte } > } - Added a findflags console command, which can list all cvars with a } > } specified flag. For example: 'findflags server_can_execute' will find } > } all console variables and commands marked with } FCVAR_SERVER_CAN_EXECUTE } > } - Cheat protected many cvars and commands } > } - Removed cl_restrict_server_commands to prevent clients from being } > } redirected } > } - Fixed user names reported as "unconnected" when greater than 32k } > } players had connected to the server } > } - Fixed a client crash during authentication } > } - Fixed a crash when mashing the ~ key on disconnect } > } - Fixed a bug with sv_minrate and sv_maxrate not applying properly on } > } the client } > } - Fixed the free roaming camera in SourceTV demos } > } - Fixed cl_language archiving itself and not updating correctly when } the } > } language changed } > } - Fixed a voice recording bug that could cause voice dropouts } > } - Fixed a rare crash when spectating in Counter-Strike: Source } > } } > } We'd also ask that everyone please set sv_master_legacy_mode 0 again } and } > } report any problems. } > } } > } Jason } > } } > } _______________________________________________ } > } To unsubscribe, edit your list preferences, or view the list archives, } > } please visit: } > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } > } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux