It was fixed in the last Left4Dead update. _______________________________________________________
Shane Arnold - clontar...@iinet.net.au "For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse was lost. For want of a horse, the messenger was lost. For want of a messenger, the message was not delivered. For want of an undelivered message the war was lost." Steffen Tronstad wrote: > So is sv_steamgroup_exclusive still broken, or can I use it? > > I have a customer who wants a server that only his group can use. > > > / Steffen > > > -----Opprinnelig melding----- > Fra: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av David A. Parker > Sendt: 29. juni 2009 20:58 > Til: Half-Life dedicated Linux server mailing list > Emne: Re: [hlds_linux] L4D sv_steamgroup_exclusive broken? > > Just a quick update. If you have a password set, you can connect to the > server from a lobby using ms_force_dedicated_server but it does not > prompt you for the password (it just connects and starts the game). If > you direct-connect then you get prompted for the password. > > - Dave > > David Parker wrote: > >> This brings me back to something I said several times when the srcds for L4D >> first came out: Why can't you set sv_password on a server and still connect >> to it from the lobby? If I recall correctly, the behavior used to be that a >> server with sv_password set was removed from the pool, and you could *only* >> direct connect. I haven't tested it since they introduce >> ms_force_dedicated_server, so maybe you can also connect to one from the >> lobby now. Does anyone know if this works? It just seems like you might >> want to lock a server down so that only certain people can play on it. With >> both sv_steamgroup_exclusive and sv_search_key, anyone can join the game >> once there are players on it. So, if you and a friend want to play co-op on >> your server without people from the public joining in the other two slots, >> you really have no good way to do that. Is this correct? >> >> Also, I got a reply to my original post from one of the Valve devs. It >> appears they may have broken sv_stemgroup_exclusive while adding the ability >> for servers to belong to multiple groups. I think they're working on the >> problem. >> >> Thanks, >> Dave >> >> ----- Original Message ----- >> From: Coldorak <coldorak....@gmail.com> >> Date: Sunday, June 28, 2009 4:39 pm >> Subject: Re: [hlds_linux] L4D sv_steamgroup_exclusive broken? >> To: Half-Life dedicated Linux server mailing list >> <hlds_linux@list.valvesoftware.com> >> >> >>> On my servers, I've put a whitelist plugin, so only the players >>> from my >>> community can connect, the other ones are kicked before the end >>> of the >>> connection. >>> >>> Cold >>> >>> On Sun, Jun 28, 2009 at 9:00 PM, <jps.sgtr...@gmail.com> wrote: >>> >>> >>>> We have found the search key to be fairly ineffective for our >>>> >>> community.> It's a pain in the butt for people to remember to >>> use when they want to >>> >>>> jump >>>> on one of our dedicated servers. When we talked it over, >>>> >>> nobody wanted to >>> >>>> deal with it. >>>> >>>> I used to run one public and three Steamgroup only >>>> >>> servers. At this point, >>> >>>> I've taken down all four. I may or may not put one or >>>> >>> two back up as >>> >>>> Steamgroup exclusive once Valve resolves this. >>>> >>>> In the meantime, I've asked the guys what else they'd like to >>>> >>> play. My >>> >>>> guess is that for now, they'll ask that we put up one or two >>>> >>> DoD:S servers >>> >>>> and/or a no Honor AA3 server. >>>> >>>> On Thu, Jun 25, 2009 at 4:13 PM, Adam Nowacki >>>> >>> <no...@xpam.de> wrote: >>> >>>>> Yes, its broken, but you can get same as before behavior by >>>>> >>> setting> > sv_search_key to some very random string :D >>> >>>>> David A. Parker wrote: >>>>> >>>>>> Hello, >>>>>> >>>>>> Following the latest L4D update, my Steam-group-exclusive >>>>>> >>> L4D servers >>> >>>>>> seem to be open to anyone. Both server have these >>>>>> >>> lines in their >>> >>>>> configs: >>>>> >>>>>> sv_steamgroup XXXXXX >>>>>> sv_steamgroup_exclusive 1 >>>>>> >>>>>> (XXXXXX is substituted for the group ID, of course) >>>>>> >>>>>> When I type "find steamgroup" in each server's console, it >>>>>> >>> returns> this: >>> >>>>>> "sv_steamgroup" = "XXXXXX" ( def. "" ) >>>>>> notify >>>>>> - The IDs of the steam groups that this server >>>>>> >>> belongs to, seperated >>> >>>>>> by commas. You can find group IDs on the admin profile >>>>>> >>> pages in the >>> >>>>>> Steam community. >>>>>> "sv_steamgroup_exclusive" = "1" ( def. "0" ) >>>>>> - If set, only members of Steam group will be >>>>>> >>> able to join the server >>> >>>>>> when it's empty, public people will be able to join the >>>>>> >>> server only if >>> >>>>>> it has players. >>>>>> >>>>>> So, the cvars are set correctly, it just appears that >>>>>> sv_steamgroup_exclusive is no longer being honored. >>>>>> >>> Is anyone else >>> >>>>>> seeing this? >>>>>> >>>>>> Thanks, >>>>>> Dave >>>>>> >>>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> >>> archives,> please visit: >>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> -- >>> http://www.coldorak.net >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux