You realize what you ask for is more than just one convar, right? It's a
whole new scenario that has to be implemented. Not to mention, without
reworking the way the client discovers a group's servers, it would be
vulnerable to the same problem that exists now and solve nothing.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of D3vilfish -
Simiancage.org
Sent: Thursday, March 24, 2011 2:12 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] l4d2 steamgroups (yes again)

I have also asked in the past that we are able to set a password in the
steamgroup admin page which then has to be present in the server config for
it tobe added to the steamgroup listing but apparently that's to much like
hard work for valve to add 1 convar!

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers
Sent: 24 March 2011 20:47
To: 'Half-Life dedicated Linux server mailing list'
Subject: [hlds_linux] l4d2 steamgroups (yes again)

So,

It is not improving its getting worse, we have our own steamgroups and
whenever someone wants to play a game for l4d2 its filled with servers that
are not ours.
Yes, it depends on which steamgroups you are in, for instance I only have my
own steamgroups and nothing extra but still I see servers that are not mine.

Since somebody decided to allow l4d2 servers to be assigned to multiple
steamgroup id's it really started to explode.

Perhaps now that your busy (valve) with the new campaign for l4d2, you could
install something that prevents this "riding on the success of others"
server abusers.
Maybe a special code in your steamgroup, that you set in l4d2 or something
else as simple as that... (or for starters, only allow 1 steamgroup or at
least minimize it)

I think that most people on the list can understand the effort one has put
into its own community to just see somebody else take advantage of it *is
wrong*
This is in my opinion the same as those tf2 servers that had redirects in it
and false players (I am sure some still exist, but you all know what I mean)

Thanks for listening,
  Eric


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