They are looking into it.

-ics

8.7.2011 1:47, Flubber kirjoitti:
Nothing about the replay playercount bug....

2011/7/8 Jason Ruymen<jas...@valvesoftware.com>

Required updates for Team Fortress 2 are now available.  The specific
changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client
cheats
- Fixed a bug with playback of SourceTV demos

Team Fortress 2
- Fixed a bug where Medics using the Quick-Fix could easily identify
disguised Spies
- Fixed a bug where healing a Scout while they change class in the spawn
room would allow the Medic to keep the Scout speed
- Fixed a bug with honorbound weapons allowing themselves to be holstered
before getting a kill
- Improved matchmaking logic
    - Fixed a case where players were being matched to full servers
- Updated the localization files
- Updated Pl_Barnblitz
    - Reduced Blue respawn time at cap 1
    - Fixed cart not allowing overtime when it has to stop at the turn table
    - Fixed players getting stuck in spawn doors when blue captures a point
    - Fixed spawn doors staying open when points are captured
    - Various clipping and exploit fixes

Jason


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