It's doing my head in by now because it's too random for words.

No debug logs, no core dumps, clean restart/crashes, and mostly just on 2 
servers, which runs of the exact same directory, thus files, as the other 
servers. Go figure.

I have given up researching it, quickplay will fill the crashed server anyway 
again.

Saint K.
________________________________________
From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers 
[riem...@binkey.nl]
Sent: 18 July 2011 10:38
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 server crashes

I also see still a "more then normal" amount of crashes.
Compared to a box we have with windows, 0 crashes on it.

On Fri, 15 Jul 2011 17:51:11 +0200, Saint K. <sai...@specialattack.net>
wrote:
> The crashes on our servers are still ongoing, while having -debug enabled
> no coredumps are being created.
>
> Interesting observation, one of the servers just crashed again, with
> seconds after it steamfriends going down.
>
> Could this somehow be in relation with each other?
>
> Saint K.
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