It's doing my head in by now because it's too random for words. No debug logs, no core dumps, clean restart/crashes, and mostly just on 2 servers, which runs of the exact same directory, thus files, as the other servers. Go figure.
I have given up researching it, quickplay will fill the crashed server anyway again. Saint K. ________________________________________ From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers [riem...@binkey.nl] Sent: 18 July 2011 10:38 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 server crashes I also see still a "more then normal" amount of crashes. Compared to a box we have with windows, 0 crashes on it. On Fri, 15 Jul 2011 17:51:11 +0200, Saint K. <sai...@specialattack.net> wrote: > The crashes on our servers are still ongoing, while having -debug enabled > no coredumps are being created. > > Interesting observation, one of the servers just crashed again, with > seconds after it steamfriends going down. > > Could this somehow be in relation with each other? > > Saint K. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux