Note: My server appears to be working, but no one is connected to it right now to test it to make sure it doesn't crash.

This is what Ubuntu 10.04.3 64-bit returns:

ldd dedicated.so
        linux-gate.so.1 =>  (0xf772b000)
        libsteam_api.so => not found
        libtier0.so => not found
        libvstdlib.so => not found
        libm.so.6 => /lib32/libm.so.6 (0xf763d000)
        libdl.so.2 => /lib32/libdl.so.2 (0xf7639000)
        libpthread.so.0 => /lib32/libpthread.so.0 (0xf7620000)
        /lib/ld-linux.so.2 (0xf772c000)
        libc.so.6 => /lib32/libc.so.6 (0xf74c6000)

ldd steamclient.so
./steamclient.so: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by ./steamclient.so)
        linux-gate.so.1 =>  (0xf77a1000)
        libtier0_s.so => not found
        libvstdlib_s.so => not found
        libm.so.6 => /lib32/libm.so.6 (0xf6bae000)
        libdl.so.2 => /lib32/libdl.so.2 (0xf6baa000)
        libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf6ab4000)
        libpthread.so.0 => /lib32/libpthread.so.0 (0xf6a9b000)
        /lib/ld-linux.so.2 (0xf77a2000)
        libc.so.6 => /lib32/libc.so.6 (0xf6941000)
        libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf6921000)


libstdc++.so.6 is present in the directory


On 8/15/2011 6:38 PM, Fletcher Dunn wrote:
The new steamworks SDK was compiler with a newer compiler, which requires a 
newer version of the stand C lib than many distributions come with.  We 
included this lib in the update, but apparently that isn't working for 
everybody.  This new dependency was the cause of the delay last week.


Linux users, please reply with this info:



1.) From the bin folder, send me the output of the following command:



ldd dedicated.so

ldd steamclient.so



2.) Confirm that you have a libstdc++.so.6 in your folder?



3.) What distribution are you using?



We believe that the SteamWorks integration is also the cause of the client 
crashes, and are hoping to have that resolved within the hour.
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