I got tf2 servers using up to 1.5gb of ram (with tv enabled) of course we run all instances with *at least* 16gb of ram...
Il 29/11/2011 13:12, Cliff Riley ha scritto: > Would usage actually bring memory up that much? I know stuff goes idle > like on TF2 the round moves back to pre-mapstart if theres 0 people > on, but all the stuff would still be in memory, does the footprint > actually go up after a few days? Is there that much memory 'leakage' > (such as log files or something else just sitting in memory) or does > that not affect at all and you just mentioned to mention? > > -Sekioh > > On Tue, Nov 29, 2011 at 2:46 AM, Jesse Molina <je...@opendreams.net> wrote: >> FYI, here's output from a CSS OB server via ps. Note that this one doesn't >> see a lot of use, but it has SourceMod and stuff installed: >> >> RSS/Real memory usage: 157808 KB >> VSZ/Virtual memory usage: 402168 KB >> >> And here's the same for a TF2 server that has been up for five days, sees >> lots of use: >> >> RSS/Real memory usage: 712712 KB >> VSZ/Virtual memory usage: 967576 KB > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux