> This can happen if you interrupt the update process. Are you sure that's
> not what happened?

The short version is, no, I didn't interrupt the update.  I've been around
this block a few times. :)

all of the actual game servers went down before nemrun started pulling
update files in.  I can attest to it bcause I have a screen full of screen
sessions that the games all went down in and sat there so nemrun could
update the game files.

Nemrun (the update daemon instance) creates a lock file.  Nothing fancy,
just a file that each of the gameservers (also running nemrun as an srcds
launcher script rather than srcds_run) knows to look for.  As long as the
lock file is there the game will not start back up.  because the script
holds them there without the game running.  This allows nemrun the updater
daemon to call steam to update the game files without anything else
messing with them while it works.



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