We had a round where it was just a sentry buster, but it just glitched out
and disappeared, but the beeping of the infernal thing continued for the
rest of the game.

On Wed, Aug 15, 2012 at 9:35 PM, Ross Bemrose <rbemr...@gmail.com> wrote:

> So, I was just playing a game of MvM on mvm_coaltown when we lost a wave
> by a tank inserting a bomb (it was the last enemy).
>
> We were advanced to the next round, but the server started bugging out
> immediately afterwards.  I'm not sure if this was intended, but it
> apparently spawned 8 Medics all healing one Heavy and the server started
> stuttering immediately afterwards.
>
> I believe we only had 6 players connected at the time, and the same ran
> fine before that, including a complete map of mvm_decoy.
>
> Of course, there's also the "server shows players out of 32" bug.
>
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