same thing here (rhel6 / centos6): 100% cpu...

stopping all of them for now

Il 27/10/2012 04.16, gamead...@127001.org ha scritto:
> Can't confirm the error since TF2 servers buffer redirected console output,
> so I never get to see the error.
>
> I _CAN_ confirm my MVM servers freeze on 100% CPU after people join, whether
> on the _event map or not.
>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of Bjorn Wielens
>> Sent: 27 October 2012 02:57
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] [hlds] Mandatory TF2, DoD:S, and HL2:DM
>> updates released
>>
>>
>>
>> Anyone else experiencing the below? I can confirm it on a Linux box.
>>
>>
>>
>> ________________________________
>>  From: T Marler <bloodyi...@shaw.ca>
>> To: Half-Life dedicated Win32 server mailing list
>> <h...@list.valvesoftware.com>
>> Sent: Friday, October 26, 2012 9:15:43 PM
>> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>>
>> I updated my servers (with verify all) twice, as soon ass the queueing
>> system kicks in, my server blurts out:
>>
>> Invalid wave number
>> Invalid Where argument 'spawnbot_scattered'
>> Unknown attribute 'Where' in WaveSpawn definition.
>> Invalid Where argument 'spawnbot_scattered'
>> Unknown attribute 'Where' in WaveSpawn definition.
>>
>>
>> And now my servers are not responsive.
>>
>> Wtf?
>>
>> ----- Original Message -----
>> From: "Eric Smith" <er...@valvesoftware.com>
>> To: "Half-Life dedicated Linux server mailing list"
>> <hlds_linux@list.valvesoftware.com>, "Half-Life dedicated Win32 server
>> mailing list" <h...@list.valvesoftware.com>,
>> "hlds_annou...@list.valvesoftware.com"
>> <hlds_annou...@list.valvesoftware.com>
>> Sent: Friday, October 26, 2012 5:16:39 PM
>> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>>
>> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
>> for the updates are below.
>>
>> -Eric
>>
>> ------------------------------
>>
>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> - Added mat_viewportupscale and mat_viewportscale to enable rendering
>> the world at a reduced resolution. ("mat_viewportupscale 1" and
>> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
>> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
>> changelevel when the server is empty
>> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
>> - Performance and stability improvements
>> - Added positional audio support for Mumble clients
>>
>> Team Fortress 2
>> - Scream Fortress Event 2012
>> - Fixed a bug where buildings would be invisible during their setup
>> time
>> - Mann vs. Machine
>>    - Added the map Mvm_coaltown_event with a special Halloween mission
>>    - Fixed a bug where players money would not be set properly when
>> restoring a checkpoint
>>    - Fixed server crash on vote to restart mission
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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