linux centos6

I'm seeing two behaviours.

The rare one: complete freeze and no autorestart... that happens rigth
after it prints some error about an unknow cvar but not the full cvars list.

Other, more frequent behaviour: It crashes (no freezing) before listing
the cvars... exactly right before "[META] Loaded 0 plugins (1 already
loaded)"

I'm running 15 public servers currently spanning 5 different machines
all running centos6 and the same config + metamod + sourcemod.

All of them during the day freeze (or crash with autorestart) at least a
couple times

using -debug condebug in the console.log basically it stops logging and
then a few seconds later the server gets restarted without any reason or
error:

L 10/30/2012 - 15:52:21: "xxxx<Blue>" disconnected (reason "Disconnect by 
user.")
xxxx from server (Disconnect by user.)
L 10/30/2012 - 15:52:23: World triggered "Game_Over" reason "Reached Time Limit"
L 10/30/2012 - 15:52:23: Team "Red" final score "1" with "11" players
L 10/30/2012 - 15:52:23: Team "Blue" final score "0" with "10" players
L 10/30/2012 - 15:52:27: "xxxx<Blue>" committed suicide with "world" 
(attacker_position "87 703 16")
L 10/30/2012 - 15:52:28: "xxxx<Red>" disconnected (reason "Disconnect by user.")
xxxx from server (Disconnect by user.)
L 10/30/2012 - 15:52:32: "yyyy<>" connected, address "yyyy:27005"
Client "yyyy" connected (yyyy:27005).
L 10/30/2012 - 15:52:32: "yyyy<>" STEAM USERID validated
CHANGE LEVEL: koth_lakeside_event
L 10/30/2012 - 15:52:33: [SM] Changed map to "koth_lakeside_event"
Game_srv.so loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/xxx/tf2/orangebox/tf/replay/server/tmp/" ...no 
files removed.
Unknown command "r_decal_cullsize"
Unknown command "port"
Unknown command "replay_port"
maxplayers set to 24
Unknown command "startupmenu"
Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports xxxxx SV / xxxxx CL
L 10/30/2012 - 15:52:59: -------- Mapchange to koth_lakeside_event --------
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Logging into anonymous gameserver account.
Entering lobby-based matchmaking mode
   Open mode active.  Gameserver will show in server browser and accept ad-hoc 
joins.
Server logging enabled.
Server logging data to file logs/L1030003.log
L 10/30/2012 - 15:53:17: Log file started (file "logs/L1030003.log") (game 
"/xxx/tf2/orangebox/tf") (version "5101")



Il 31/10/2012 10.05, Michael Johansen ha scritto:
> Are you having the issue with the hanging on mapchange issue? Right after it 
> lists all the convars? If you are, what OS?
>
>
>> Date: Wed, 31 Oct 2012 09:55:48 +0100
>> From: e...@evcz.tk
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Hanging on mapchange (changelevel)
>>
>> but I'm having issues onother servers that are not making use of
>> hlstatsx:ce (but have pinion, console warning supressor and a few others
>> more)
>>
>> so I would rule out hlstatsx:ce in any case
>>
>> Il 31/10/2012 09.53, Marco Padovan ha scritto:
>>> Basically metamod+sourcemod snapshot
>>>
>>> then just added: pinion_adverts, hlstatsx:ce sourcemod pluginand
>>> console warning supressor (
>>> http://forums.alliedmods.net/showthread.php?p=1825502 )
>>>
>>> here's the full list:
>>>
>>> http://pastebin.com/raw.php?i=iFqF3xTH
>>>
>>> Il 30/10/2012 23.48, Kyle Sanderson ha scritto:
>>>> Any chance at a list of plugins your running?
>>>>
>>>> Thanks,
>>>> Kyle.
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