These updates have now been released in the main branch for all games.  The 
prerelease beta is now the same build as the main build.

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Wednesday, May 01, 2013 3:11 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); Half-Life dedicated Win32 server mailing 
list (h...@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: [hlds] Prerelease updates available for TF2, CS:S, DoD:S, and HL2:MP

Updates are available for the "prerelease" betas of TF2, CS:S, DoD:S, and 
HL2:MP.

The update does not change the PatchVersion and will not be mandatory for 
servers.

For CS:S, DoD:S, and HL2:MP, this syncs the engine with the latest TF2 release. 
 Here are the github issues addressed by this build:

Bugs with sv_pure, especially after second map change:
https://github.com/ValveSoftware/Source-1-Games/issues/259
https://github.com/ValveSoftware/Source-1-Games/issues/341
https://github.com/ValveSoftware/Source-1-Games/issues/343
https://github.com/ValveSoftware/Source-1-Games/issues/345

User sprays not working:
https://github.com/ValveSoftware/Source-1-Games/issues/127

[HL2DM] Game keeps forcing the combine_soldier model after the SteamPipe update
https://github.com/ValveSoftware/Source-1-Games/issues/263

If no major problems are detected, we will release these builds as the official 
builds tomorrow.

Most of the recent changes have been client-side fixes.
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