Buat Sakray OK 1.6.4
Perlu diketahui tidak ada config yang khusus untuk Sakray pada OK 1.6.4

OpenKore sudah siap pakai diserver mana aja tinggal setting skill dan
lain sebagainya

sebagai bahan tambahan pada folder Tables\server.txt pada Server
idRO:Sakray pada serverType diganti menjadi angka 1 ato 2

mudah²an config ini bisa berguna buat lo² yang suka maen di Server Sakray

# See the documentation for what these variables do.
# New variables have comments above them.

######## Login options and server-specific options ########

master Indonesia - idRO: Sakray
server 
username 
password 
char 
sex

bindIp
encrypt
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 1

XKore 0
XKore_silent 1
exeName sakexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey


######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 0
attackMaxDistance 1.5
attackMaxRouteDistance 150
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

autoBreakTime {
        startTime
        stopTime
}

autoConfChange {
        minTime
        varTime
        lvl
        joblvl
}

autoMakeArrows

autoRestart

autoRestartMin
autoRestartSeed

autoRestartSleep
autoSleepMin
autoSleepSeed

autoResponse 1

autoSpell 1

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48

lockMap pay_dun02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 1
route_teleport_minDistance 250
route_teleport_maxTries 1000
route_teleport_notInMaps
route_step 20

runFromTarget 0
runFromTarget_dist 6

saveMap payon
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 50
sitAuto_hp_upper 100
sitAuto_sp_lower 50
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 1
teleportAuto_portal 1
teleportAuto_search 1
teleportAuto_minAggressives 5
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 900
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss
teleportAuto_unstuck 1
teleportAuto_dropTarget 1
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

dealAuto 1
partyAuto 1
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 1
adminPassword stazefra
callSign


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Provoke {
        lvl 10
        dist 1.5
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        previousDamage
        stopWhenHit 0
        inLockOnly 1
        notInTown 0
        timeout 0
        disabled 0
        monsters Raydric, Raydric Archer, Alice, Stalactic Golem, Blood
Butterfly,
        notMonsters
        maxAttempts 0
        maxUses 1
        target_whenStatusActive
        target_whenStatusInactive
        inInventory
}

attackComboSlot Chain Combo {
        afterSkill Triple Attack
        waitBeforeUse 0.15
        dist 1.5
        isSelfSkill 1
}

useSelf_skill Twohand Quicken {
        lvl 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive Twohand Quicken
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 1
        notWhileSitting 1
        notInTown 0
        timeout 0
        disabled 0
        inInventory
}

useSelf_skill_smartHeal 1


partySkill {
        lvl 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 1
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        target
        target_hp
        target_isJob
        target_isNotJob
        target_whenStatusActive
        target_whenStatusInactive
        target_aggressives
        target_monsters
        target_timeout 0
        target_dead 0
        inInventory
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for
rightHand

autoSwitch {
        rightHand
        leftHand
        arrow
        distance
        useWeapon
}

equipAuto {
        def
        monsters
        skills
        weight 0
        whileSitting 0
        onTeleport 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        inInventory
}

useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,White Potion {
        hp <= 90
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout
        disabled 0
        inInventory
}

useSelf_item Berserk Potion {
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive Berserk Potion
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 1
        notWhileSitting 0
        notInTown 0
        timeout
        disabled 0
        inInventory
}

useSelf_item Anodyne {
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive Anodyne
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 1
        notWhileSitting 0
        notInTown 0
        timeout
        disabled 0
        inInventory
}

######## Autostorage/autosell ########

buyAuto {
        npc
        standpoint
        distance 5
        minAmount 2
        maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc 52372
storageAuto_distance 2
storageAuto_npc_type 0
storageAuto_npc_steps c r0 n
relogAfterStorage 0
storageAuto_password

getAuto Berserk Potion {
        minAmount 1
        maxAmount 55
        passive 1
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains





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