https://www.ft.com/content/7993a56e-a408-44b5-8bda-e31bccee5808

App makers explore desperate measures to dodge Apple privacy rules

Tim Bradshaw yesterday

App developers are exploring surreptitious new forms of user tracking to evade 
Apple’s new privacy rules, which threaten to upend the mobile advertising 
industry in the coming months.

Early in 2021, an iPhone update will prevent apps from using advertising 
identifiers known as IDFA without obtaining each user’s explicit consent for 
targeting. Developers expect more than two-thirds of users will block tracking 
when they see a pop-up appear within their apps.

Some app makers say they plan to use invasive tracking techniques such as 
“device fingerprinting” to work around the new restrictions — even though doing 
so risks getting them thrown off the App Store if they are caught.

“100 per cent, everyone will try doing fingerprints, whether Apple enforces 
their rules or not,” one mobile games developer said.

Privacy campaigners have welcomed Apple’s changes but warn that it is never 
possible to eliminate tracking entirely.

“There is still going to be tracking,” said Andrés Arrieta, director of 
consumer privacy engineering at Electronic Frontier Foundation, a campaigner 
for digital rights. “We will still see apps trying to do nefarious things. No 
matter what you do, you will have those bad actors.”

Facebook has led criticism of Apple’s change, taking out a series of newspaper 
advertisements in December that accused Apple of depriving app makers of as 
much as half of their ad revenues by removing personalisation.

Few other developers are willing to pick a public fight with Apple, whose App 
Store acts as gatekeeper to a $500bn economy. But privately, the creators of 
some of the App Store’s most popular apps are fretting, given the importance of 
advertising as a means of both revenue and distribution.

“The impact is close to impossible to predict,” said the head of one large 
mobile games developer.

“This is a huge, huge change,” said the chief of another leading mobile games 
developer. “It’s the biggest risk that we have [as a company] . . . It could 
really affect us negatively.”

Developers are concerned that many in the advertising industry are still 
unaware of the magnitude of the coming changes. “Brands and agencies have no 
idea — they don’t have a full grasp on where the ecosystem is headed,” said a 
policy executive at one app maker. “Tech intermediaries are being forced to 
solve the problem.”

Under such pressure, some developers are, in desperation, considering using new 
and more invasive forms of tracking, even if users deny their apps permission 
to use IDFA.

Device fingerprinting can be used to recognise repeat visits from the same 
smartphone, even across multiple apps. The technique, which is banned by 
Apple’s App Store rules but can be difficult to detect, works by correlating a 
combination of a device’s hardware and software characteristics, configurations 
such as internet connections, battery or language settings, and patterns of 
usage.

Another way to track people between apps is if they use the same email address 
to sign up for various services and games. “Hashed emails”, whereby addresses 
are turned into a string of letters and numbers, allow companies to share user 
details without directly handing over an individual’s email address to their 
partners.

While these techniques might be difficult for Apple to detect, the cost of 
being caught — and losing access to the world’s most lucrative mobile 
storefront — could be enormous. “Do you want to play with fire?” one developer 
asked.
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