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Matt Juntunen commented on GEOMETRY-144: ---------------------------------------- bq. i think that is a good proposition. At least in the three-dimensional case the Mesh seems to be more fitting than ConvexHull. What would we then do with two-dimensional algorithm is the end product LinePath? Great! Yes, {{LinePath}} is what I was picturing for 2D. bq. Having thought about it some more i believe we could go with the Builder pattern and make use of some heuristic like the Akl- Toussaint in the two dimensional case. I think one could continuously adjust the given quadrangle constructed and test all points previously added against it. Matt Juntunen you probably had something similar in mind. Yes, exactly. I'm picturing a simple test as points are added to skip points clearly not on the hull. After that, the full {{Quickhull}} algorithm would be run on what remains. > Review API in "hull" module > --------------------------- > > Key: GEOMETRY-144 > URL: https://issues.apache.org/jira/browse/GEOMETRY-144 > Project: Commons Geometry > Issue Type: Task > Reporter: Gilles Sadowski > Assignee: Gilles Sadowski > Priority: Minor > Fix For: 1.1 > > > Review codes in the > [{{commons-geometry-hull}}|https://gitbox.apache.org/repos/asf?p=commons-geometry.git;a=tree;f=commons-geometry-hull;hb=HEAD] > module. > (x) Minimize the public API -- This message was sent by Atlassian Jira (v8.20.10#820010)