Yes, YUV capture is exactly the same for the 150 as the 350, and only broke for a very short period of time when rewriting all the DMA code, and all the methods we use to run interrupts and work queue threads.

It is also interesting the Windows drivers take out YUV capture support for pvr150/500 cards yet support it for pvr250/350 cards (I *think* it does for the 250). This is absurd since absolutely NOTHING is different in the firmware or hardware or interface to get YUV capture from the card, so that's something I'm really curious about, why did they pull YUV support for the newer cards in Windows????

Of course that's all capture, now sending YUV to the card and bypassing the mpeg2 decoding unit (essentially doing the decoders function and plugging into the hardware inbetween the two units, mpeg2->YUV decoder and YUV display), is that even done in Windows???, I don't think it is, and not done in Linux either, there's no success that I know of anywhere else for sending YUV to these cards display directly (although one of those 'features' supposidly possible, although it's one of those phantom features we see so often for products now days, something iCompression->Conexant kinda wanted to eventually do and as we are seeing is *possible* but not engineered into firmware or done before).

Thanks,
Chris

John Harvey wrote:

It does work for a PVR 350 but the question (if i
remember correctly) was about a 150 and i have no idea
whether that works or not.
mplayer has a decoder that understands the format
coming out of the 350 and can play it directly (with
the correct command line options).

John
--- Cory Papenfuss <[EMAIL PROTECTED]> wrote:

What were the answers?  I didn't see any
responses to your e-mail.
I asked this question a while back, and I got no
response.
With mplayer it does not work (yet).

On the other (dark) side of the world, the windows
drives do not support to
read raw data, so it would be amazing if these
hacker guys manage it.
Chris

        Awhile back (ivtv-0.1.9 IIRC) it could be made to
work. The biggest problem is that the data format isn't quite normal. It's structured slightly strangely and it took a patched player to play it. Nothing inherently bad, just a slight massaging of
the data required.

        I remember hearing of it breaking as the driver
evolved, and I have no idea what the current status is. Doesn't appear to be any reason why it *couldn't* work.

--


*************************************************************************
* Cory Papenfuss *
* Electrical Engineering candidate Ph.D. graduate
student               *
* Virginia Polytechnic Institute and State
University                   *

*************************************************************************


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