John, Ian,

patch looks great; before I let mplayer do the scaling as imho it did
a better job but with this patch it's at least up to par. So that's
another big step forward :-)

N.

On 7/25/05, John Harvey <[EMAIL PROTECTED]> wrote:
> Here is a patch from Ian to fix the yuv scaling issues. This mostly now
> enables a filter to improve the quality.
> I'm still working on the tearing problem and don't expect to have anything
> for that until the end of the week.
> 
> Comments from Ian are :-
> 
> Both horizontal & vertical filters are calculated & set correctly. They are
> also restored on exit. The filter settings cannot be overridden by the user,
> though it wouldn't be too difficult to add later.
> 
> Reg2964 is now used correctly... sort of... The correct value is worked out,
> but it affects vertical alignment with the display window, so the result is
> manipulated to maintain alignment. Also, it induces flicker with lower res
> video so I've deviated from the firmware to try and reduce flicker, meaning
> video down to 288 (240-NTSC) high now can be watched full-screen without
> nausea inducing flicker.
> 
> Reg2970 no longer used to disable vertical filter as it had other
> side-effects, but it's set to 0 to ensure we get the right results
> elsewhere.
> I've never yet seen it change from 0, but you never know.
> 
> Video less than one field high is now handled differently which greatly
> reduces flicker. Downside is that it renders the current vertical filter
> settings useless, so they get switched off in this mode which then causes
> the vertical pixelation to become visible. Choose your poison.
> 
> It wouldn't be difficult to allow the user to select which scaling method
> they prefer for the low-res material. At the moment it's simply a check on
> the source & destination height to enable to new 'lo-res' mode
> (y_lores_mode).
> The low-res material can still be scaled using the normal method, which
> matches the way the firmware works. In fact if you try to shrink the image
> too much it has to switch back to the normal scaling mode anyway.
> 
> 
>


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