I hava a BufferedImage from a GIF, the ColorModel is a IndexColorModel . Since i finally want to write back the modified image to a GIF , i don't want to change the color model, especially my application need to absolutely keep the palette as it is used in the original GIF. Then i did create a Graphics2d from this BufferedImage. Then i call setColor() and drawString().
My problem: if I use a color that is not contained in the palette, or if I call drawString() with font antialiasing , which will produce pixels with a color not contained in the palette. How is are these new colors mapped to the palette color? Or how can i controll this mapping ? Unfortunately I did not found the source code from SunGraphics2D , so that I can see myself what exactly is goning on inside when calling setColor and drawSting und the circumstances described above. Any ideas where I can get the source code from ? Bodo =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".