If you are looking for something that will be used by Sun's implementation of
Graphics.drawString, then since there's no way to hook in to that, there
won't be such a solution.

So I guess you are looking for something that's going to amount to another
implementation of Graphics2D and which happens to have text rendering properties
that coincide with the subjective notion of when text looks "high quality".
Sounds to me like a tall order.

-phil.

[EMAIL PROTECTED] wrote:
With the coming of 6u10, text on Java apps looks the best it ever has (at least in Windows).
>Taking advantage of native font rendering was a really good idea (with a nice speed/quality balance)
, and it's a big step forward for Swing apps.

But, when I look closely, the way Windows renders text grates on me like 
fingernails on a
blackboard, particularly larger fonts which [i]should[/i] look great, but end 
up looking cheesy.

Does there exist out there a java text-rendering library which could yield 
really great
> text rendering, at least for header/subheader text?  I'd be willing to 
sacrifice speed
> for higher quality--Speed is less of a consideration than it would be for a general-purpose > text rendering solution, as the 'display' headings are not incredibly dynamic (i.e., don't
> change all that often, but often enough that I can't just resort to using
>Photoshop-generated/static images).

I would really appreciate any input on this.
[Message sent by forum member 'mmuday' (mmuday)]

http://forums.java.net/jive/thread.jspa?messageID=300576

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