hi i new to java2d and i have some questions about transparency as i understand if i need to get hardware accelerated operations with translucent images i need to use VolatileImage but i can lose content of this type of images, and as i understand in 6u10 we have hardware accelerated pipeline by default.
my question is if i use 6u10 i get all java2d operations hardware accelerated (for example using BufferedImage with transparency) or as earlier i need to use VolatileImage to get hardware acceleration? i need this for compositing image from three or more ARGB images [Message sent by forum member 'dipwar' (dipwar)] http://forums.java.net/jive/thread.jspa?messageID=328498 =========================================================================== To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".