I first thought this was a bug in the 1.6.0.14 plugin. But perhaps it is just that the Graphics2D object retrieved from a Canvas object is volatile. Although I have never seen a Graphics2D object to be volatile except when it was retrieved from a BufferStrategy.
This is what I see. When I dragged an applet to the desktop, I would lose my Canvas Graphics2D object. In other words when I init my Canvas: canvasGraphic = (Graphics2D)this.getGraphics(); // this is a Canvas gives me back a volitile canvasGraphic. When I drag the applet to the desktop, canvasGraphics is no longer valid. It's not null -- just not valid. I cannot use it to draw with. The applet still responds to paint(Graphics g) calls because g is a new Graphics object. So when I redraw my pixel buffer, I have to get the canvasGraphics object each time to be sure that it is still valid like this: I call this method now for every frame I draw when the user pans/tilts/zooms. public void newPixels() { canvasGraphic= (Graphics2D)this.getGraphics(); canvasGraphic.drawImage(paintImage, 0, 0, thisW, thisH, this); } It used to look like: public void newPixels() { canvasGraphic.drawImage(paintImage, 0, 0, thisW, thisH, this); } And the above works fine until the applet is dragged to the desktop, then canvasGraphic becomes invalid (or something) and drawImage() doesn't draw the image on the Canvas. Is this a bug??? Is this the way it's supposed to be??? I don't know. Open: http://pancyl.com/ I've added the code to get a new Graphics2D object each time I draw my pixel buffer. It works now just like before 1.6.0.14. I don't recall ever having to do this. But I was using BufferStrategy and I was getting the Graphics2D object each time I drew. I changed to using an unmanaged BufferedImage that I draw directly onto my Canvas. I didn't know that the Canvas graphics object was volatile. I don't recall ever having to get the graphics object from the Canvas each time I draw into it. Did something change? [Message sent by forum member 'demonduck' (demonduck)] http://forums.java.net/jive/thread.jspa?messageID=353271 =========================================================================== To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".