Hi guys,

I'm currently trying to interface Jmol with Oculus (a head-mounted display
VR device) using JOVR.

I've made some progress in obtaining the orientation quarternion from
Oculus and applying it as rotation matrix in Jmol.

But I don't know how to do the similar thing to apply the position 3d
vector from Oculus to translation and zooming in Jmol.

How can I do so? Which variable / function are pertinent and should be
changed / called?

Thank you for helping.

Regards,

Chen Zhezheng
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