Bob,

I thought I'd give you an update on the problems with .wrl files not being
able to be imported into Blender. I had no joy on the Blender forums so
I've raised a bug report with the Blender developers. I'll let you know
what they come back with.

On the plus side the analogous .x3d files created by JSmol are imported
perfectly into both Blender and MeshLab. But I have noticed that something
seems to have changed with the viewer since the .x3d export did away with
high level objects. When the .x3d file is imported into Blender the viewer
no longer appears to be pointing at the model. This never used to be the
case it always pointed exactly at the model, so that what the viewer saw in
Blender was exactly what was in the JSmol window when the .x3d file was
created.

I was just wondering if anything has changed with the way the viewer is
exported or if it is another problem with the Blender importer. Clearly
this isn't a problem if the file is used for 3D printing!

I've just remembered, there seems to a problem with the standalone Jmol
menu (14.6.4_2016.10.15) that isn't in the JSmol menu. If you try and
export an .x3d file using the standalone Jmol menu it creates an .stl file
instead. JSmol creates the .x3d fie as expected.


Thanks

Chris

-- 

*Dr Chris St Pourçain*

*Director*

Indigo Molecular Images Ltd.


E i...@indigomolecularimages.com

W www.indigomolecularimages.com


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