https://bugs.kde.org/show_bug.cgi?id=343803
--- Comment #45 from Jonathan Ringstad <jwrings...@gmail.com> --- That does indeed not fix the issue, as the issue is not with OpenGL but with GLX. The GLX calls are made all the same. You can force software rendering through mesas llvm-pipe by adjusting your library path to include the mesa libGL.so first (mesas llvm-pipe driver can pretty much co-exist with any other driver without big issues -- useful for testing), but that is a rather drastic measure and not a solution I would recommend for end-users as workaround for several reasons. -- You are receiving this mail because: You are watching all bug changes.