https://bugs.kde.org/show_bug.cgi?id=378010

--- Comment #14 from David Edmundson <k...@davidedmundson.co.uk> ---
What do you mean exactly by "notifications are drawing at 200fps"?

and yes, it should be vsynced, there's code to do it (in Qt)

There's a nice line in the Qt documentation on that:
>Note: The threaded and windows render loops rely on the OpenGL implementation 
>for throttling by requesting a swap interval of 1. Some graphics drivers allow 
>users to override this setting and turn it off, ignoring Qt's request. Without 
>blocking in the swap buffers operation (or elsewhere), the render loop will 
>run animations too fast and spin the CPU at 100%. If a system is known to be 
>unable to provide vsync-based throttling, use the basic render loop instead by 
>setting QSG_RENDER_LOOP=basic in the environment.

Though if you're on intel on X, you should be running on basic anyway.
Can you run QSG_INFO=1 plasmashell

but I also don't want to get distracted from the first thing we were actually
doing:
there are multiple kwindowsystem.cpp files, I meant
./platforms/xcb/kwindowsystem.cpp

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