https://bugs.kde.org/show_bug.cgi?id=360033

--- Comment #28 from Thomas Lübking <thomas.luebk...@gmail.com> ---
@EllisIsPfroh
Please do not suggest this again.

paste.kde.org is in general *COMPLETELY* unsuited for bug data.
Lifetime there is limited to 1 year - if valuable information gets posted there
and someone looks up this bug afterwards it will be lost to him.

----

Unfortunately the nvidia settings seem nowhere suspicious to cause this.
Well, let's just try what happens if we skip the self-test (remember
SHIFT+Alt+F12 will suspend the compositor if you're presented w/ an unreadable
screen)


diff --git a/scene_opengl.cpp b/scene_opengl.cpp
index c81c2b8..18e3306 100644
--- a/scene_opengl.cpp
+++ b/scene_opengl.cpp
@@ -1040,7 +1040,7 @@ SceneOpenGL2::SceneOpenGL2(OpenGLBackend *backend,
QObject *parent)
         glBindVertexArray(vao);
     }

-    if (!ShaderManager::instance()->selfTest()) {
+    if (false && !ShaderManager::instance()->selfTest()) {
         qCCritical(KWIN_CORE) << "ShaderManager self test failed";
         init_ok = false;
         return;

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