https://bugs.kde.org/show_bug.cgi?id=360033
--- Comment #28 from Thomas Lübking <thomas.luebk...@gmail.com> --- @EllisIsPfroh Please do not suggest this again. paste.kde.org is in general *COMPLETELY* unsuited for bug data. Lifetime there is limited to 1 year - if valuable information gets posted there and someone looks up this bug afterwards it will be lost to him. ---- Unfortunately the nvidia settings seem nowhere suspicious to cause this. Well, let's just try what happens if we skip the self-test (remember SHIFT+Alt+F12 will suspend the compositor if you're presented w/ an unreadable screen) diff --git a/scene_opengl.cpp b/scene_opengl.cpp index c81c2b8..18e3306 100644 --- a/scene_opengl.cpp +++ b/scene_opengl.cpp @@ -1040,7 +1040,7 @@ SceneOpenGL2::SceneOpenGL2(OpenGLBackend *backend, QObject *parent) glBindVertexArray(vao); } - if (!ShaderManager::instance()->selfTest()) { + if (false && !ShaderManager::instance()->selfTest()) { qCCritical(KWIN_CORE) << "ShaderManager self test failed"; init_ok = false; return; -- You are receiving this mail because: You are watching all bug changes.