https://bugs.kde.org/show_bug.cgi?id=425560

--- Comment #11 from RJVB <rjvber...@gmail.com> ---
(In reply to tcanabrava from comment #10)
> This specific feature has been showcased on the kde app release news, my
> blogpost about changes in konsole and nate's "kde weekly blogpost", so it's
> not really a surprise.

Does it come as a surprise that most users who rely on their systems to be
productive on other things than the system itself don't have time to follow
those things - if they are even aware that they exist?!

I'd say that if you really want to look into implementing new ideas in
something as basic and crucial as a terminal emulator, do it in a branch or
fork that people/distributions can provide as an alternative, a konsole-ng or
something similar that will pop up when using command completion (cf. iTerm and
iTerm2). Now *that* would incite even me to go see what that's all about, while
not obliging me to waste time figuring out what and why the heck something was
changed in my user experience (my main workspace has consisted of 2
side-by-side, vertically maximised terminal windows for the past 30+ years).

A toolbar with toggle buttons might sound like a good idea, but I wouldn't want
to waste space on it, so make sure you use kxmlgui or something of the sort so
one can assign actions to menus too.

As to helping: KDE's move away first from ReviewBoard (ideal for me) and now
from Phabricator to a service that doesn't match my way of working at all has
made me much less inclined to make the smallish here-and-there contributions
I've been making the past few years. As long as Microsoft don't drive me off
github I'll be staying there and off gitlab (but even that wouldn't change much
because my main gripe is with having to jump through the PR circus).

NB: the flaws I pointed out have nothing to do with the settings interface. No
matter how much of a mess those are, it's one I'm used to (and thank goodness
the dialog still looks like one you'd expect on a desktop).

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