https://bugs.kde.org/show_bug.cgi?id=474996

--- Comment #3 from Emmet O'Neill <emmetoneill....@gmail.com> ---
By the way, as a workaround I can only recommend animating at 24fps and
adjusting your frame timing to compensate.

I know it's not ideal so I'm sorry about that, but it should allow you to get
some animation done until this bug is resolved.

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