Hello,

Has anyone managed to do the subj with all the recent ARM-specific
optimizations?
My application receives MPEG4 video from network, decodes frame by
frame with avcodec_decode_video2(), then converts to 32-bit RGB with
sws_scale(). On PC (Win32 on Intel) it works well, but on iPhone I
always get green garbage.
I take the latest version from SVN and build the libs as described here:
http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2009-October/076618.html

I also found threads discussing very similar issue:
http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2009-October/076533.html
http://code.google.com/p/ffmpeg4iphone/issues/detail?id=5

Does it mean that the latest "unpatched" version still has issues with
ARM-specific code?

Thanks.
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