Hi

It's good to work with pointers, as Nick pointed out.

If that is not possilbe for any reason,
an options is to use a (pre-allocated) memory pool.

You might want to examine this library : TLSF
http://www.gii.upv.es/tlsf/

" I could allocate in the non-realtime thread and then pass memory
over in queues. "
That could be feasable.


-
E.R.
_______________________________________________
Linux-audio-dev mailing list
Linux-audio-dev@lists.linuxaudio.org
http://lists.linuxaudio.org/listinfo/linux-audio-dev

Reply via email to