On Thu, Jan 03, 2013, Yedidyah Bar-David wrote about "RNG (was: Re: SSD drives)": > RDRAND is also a PRNG, reseeded at most once every 1022 calls, way > faster than /dev/urandom (they state 500MiB per second), and you do not > have its source code...
Can anyone give me an example of why on earth anyone would need a very high throughput random number generator? I can understand why things like monte-carlo simulations and ray tracing might need a lot of random numbers, but for them PRNG in the program (e.g., rand(3)) is perfectly fine, and very fast - and there is no need for any of these super-duper super-secure generators in the kernel or the CPU... -- Nadav Har'El | Thursday, Jan 3 2013, 21 Tevet 5773 n...@math.technion.ac.il |----------------------------------------- Phone +972-523-790466, ICQ 13349191 |Early bird gets the worm, but the second http://nadav.harel.org.il |mouse gets the cheese. _______________________________________________ Linux-il mailing list Linux-il@cs.huji.ac.il http://mailman.cs.huji.ac.il/mailman/listinfo/linux-il