On Tuesday, March 29, 2011 16:01:33 Willy POISSON wrote:
> Hi all,
>       Following to the Warsaw mini-summit action point, I would like to open 
> the thread to gather buffer pool & memory manager requirements.
> The list of requirement for buffer pool may contain:
> -     Support physically contiguous and virtual memory
> -     Support IPC, import/export handles (between 
> processes/drivers/userland/etc)
> -     Security(access rights in order to secure no one unauthorized is 
> allowed to access buffers)
> -     Cache flush management (by using setdomain and optimize when flushing 
> is needed)
> -     Pin/unpin in order to get the actual address to be able to do 
> defragmentation
> -     Support pinning in user land in order to allow defragmentation while 
> buffer is mmapped but not pined.
> -     Both a user API and a Kernel API is needed for this module. (Kernel 
> drivers needs to be able to resolve buffer handles as well from the memory 
> manager module, and pin/unpin)
> -     be able to support any platform specific allocator (Separate memory 
> allocation from management as allocator is platform dependant)
> -     Support multiple region domain (Allow to allocate from several memory 
> domain ex: DDR1, DDR2, Embedded SRAM to make for ex bandwidth load balancing 
> ...)

Thanks for your input, Willy!

I have one question: do you know which of the points mentioned above are
implemented in actual existing code that ST-Ericsson uses? Ideally with links
to such code as well if available :-)

That will help as a reference.

> Another idea, but not so linked to memory management (more usage of buffers), 
> would be to have a common data container (structure to access data) shared by 
> several media (Imaging, video/still codecs, graphics, Display...) to ease 
> usage of the data. This container could  embed data type (video frames, 
> Access Unit) , frames format, pixel format, width, height, pixel aspect 
> ratio, region of interest, CTS (composition time stamp),  ColorSpace, 
> transparency (opaque, alpha, color key...), pointer on buffer(s) handle)... 

Regards,

        Hans
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