Hello.

Peter Jay Salzman wrote:
how fast it is.  the sound is great.  very cool.   i see
a lot of improvements in dosemu since last year.
Yes, great work indeed.
Lots of fundamental problems that
were ignored for years, were magically
resolved.

1. i already read in the mailing list archives that there
is no full screen xdosemu.  it sounds like there never
will be a fullscreen xdosemu either.
Not obviously. At least I think Emmanuel
Jeandel wrote an SDL frontend, which can
be used for full-screen graphics. I wonder
if it is still being developed or dropped
(which would be a shame).

however, the game runs but no graphics show up on a
console. i enabled svga in the configure process and made
sure that svgalib shows up in ldd dosemu.bin.
Yes, SVGA driver for console (direct VESA)
is not yet. I was working on it a lot, but
stucked due to a linux kernel limitation.
I expect to return to the problem and
resolve the limitation one day.
For now you can still use a direct VESA
with some old cards like S3 or SiS.

i've attached my config file below.   any advice?
For now - probably not:( Downgrade your
video card to S3 is only what comes in
a mind.

2. playing in an xdos box wouldn't be so bad if it would
grab the any way to bind the mouse exclusively to the
game?
Ctrl-Alt-Home works for me (not any
of the 2 Home buttons, but one works),
but it doesn't work for some people
for the so far unknown reasons.

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