Hello. Peter Jay Salzman wrote:
how fast it is. the sound is great. very cool. i see a lot of improvements in dosemu since last year.
Yes, great work indeed. Lots of fundamental problems that were ignored for years, were magically resolved.
1. i already read in the mailing list archives that there is no full screen xdosemu. it sounds like there never will be a fullscreen xdosemu either.
Not obviously. At least I think Emmanuel Jeandel wrote an SDL frontend, which can be used for full-screen graphics. I wonder if it is still being developed or dropped (which would be a shame).
however, the game runs but no graphics show up on a console. i enabled svga in the configure process and made sure that svgalib shows up in ldd dosemu.bin.
Yes, SVGA driver for console (direct VESA) is not yet. I was working on it a lot, but stucked due to a linux kernel limitation. I expect to return to the problem and resolve the limitation one day. For now you can still use a direct VESA with some old cards like S3 or SiS.
i've attached my config file below. any advice?
For now - probably not:( Downgrade your video card to S3 is only what comes in a mind.
2. playing in an xdos box wouldn't be so bad if it would grab the any way to bind the mouse exclusively to the game?
Ctrl-Alt-Home works for me (not any of the 2 Home buttons, but one works), but it doesn't work for some people for the so far unknown reasons. - To unsubscribe from this list: send the line "unsubscribe linux-msdos" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html
