http://software.intel.com/en-us/blogs/category/multi-core/

Posts in the "Multi-Core" Category RSS

Share your methods and ideas on threading everything from games to financial services apps. Remember, multiple cores are better than one!

Introducing the Computer: It's a Parallel Machine

By Peter Hinsbeeck (Intel) (1 posts) on March 12, 2009 at 3:06 am
Comments (1)

Imagine the latest edition of a fairly basic textbook discussing the fundamentals of a discipline, perhaps not Computer Science, but some related subject. There is probably a chapter on automation with a nice basic block diagram of a computer, which looks like it hasn’t been updated since the 1980s. It depicts the system as composed [...]

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Category: Academic, Multi-Core

Parallel Programming Talk Radio Show 10 MAR 09 - Michael Mallen of Virutal Parallel Systems

By Clay Breshears (Intel) (102 posts) on March 11, 2009 at 1:43 pm
Comments (1)

My first shot at showing how grown up I've become by running the show all by myself and I get sideswiped by the US Congress. Daylight Savings Time started on 08 MAR in America as federally mandated. However, the show's broadcast time is synchronized with GMT, so the live broadcast was held at 9am PDT [...]

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Category: Multi-Core

Help: Writing a File Manager for Games?

By Orion Granatir (Intel) (4 posts) on March 11, 2009 at 9:16 am
Comments (2)

Programming a game is fun. It’s not every day that you get to work on algorithms for things like zombies, mechs, or aliens. However, a zombie wouldn’t be very scary if you couldn’t load the mesh, textures, or sounds. There are some less glorious tasks required to make a game. No [...]

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Category: Gaming, Multi-Core, Open Source, Visual Computing

Learning Experience of NUMA and Intel's Next Generation Xeon Processor I

By Bruce Chen 陈宇达 (Intel) (1 posts) on March 11, 2009 at 12:43 am
Comments (4)

As a technical engineer, I took NUMA as a recent focus, and studied relevant public materials and Intel's next generation Xeon processor in my spare time. Here I would like to share with you my learning experience. As time is limited, I will introduce my gains by several parts. 1 Overview >From the perspective of system architecture, [...]

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Category: Multi-Core

Your Dream Spokesperson for your Software

By Jeff Kataoka (Intel) (10 posts) on March 9, 2009 at 2:43 pm
Comments (4)

As I was watching televsion one night, I notice how many commercials had famous stars as spokespeople for their products or an impressive famous voice providing the testimonials for the television advertisement.  It made me wonder, if I could have a dream wish to select any person, famous or non-famous, in the world to be [...]

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Category: Gaming, Intel SW Partner Program, Intel® Software Network 2.0, Manageability, Multi-Core

1000 Universities Teaching Parallel Programming

By Scott Apeland (Intel) (3 posts) on March 3, 2009 at 11:17 pm
Comments (0)

Congratulations to Jordan University of Science and Technology and Dr. Mazen Kharbutli who became the 1000th University to join the initiative to bring parallel programming to university curriculum.    Dr. Kharbutli joins faculty who are actively updating their CS and engineering classes and teaching their students how to think parallel.  What I'm particularly excited to see is that [...]

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Category: Academic, Multi-Core

Parallel Programming Talk - Our First Listern Question Show, "Automatic Parallelization?"

By Aaron Tersteeg (Intel) (83 posts) on March 3, 2009 at 10:38 am
Comments (0)

Today was my first solo hosting of the Parallel Programming Talk show. Take a listen and let me know what you thought. Not as funny as most but I hope that it was just as jam packed with as much news and information for the Parallel Programming Developer Community. Download the show. The show was our first [...]

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Category: Academic, Multi-Core

Don't rely on memory barriers for synchronization... Only if you don't aware of Relacy Race Detector!

By Dmitriy Vyukov (4 posts) on March 3, 2009 at 10:23 am
Comments (11)

Multithreading is hard. Implementation of synchronization primitives is even harder. And most advanced synchronization primitives which exploit relaxed memory models are brain damaging.  So don't rely on memory barriers for synchronization. Now you will think "Ah, you are one of those folks, who constantly saying to us - don't do this, don't do that, it's [...]

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Category: Cool Software, Multi-Core, Software Engineering

We have two new Intel Employee Black Belts!

By Gunjan Rawal (Intel) (8 posts) on March 3, 2009 at 3:40 am
Comments (2)

Congratulations to Timothy Prince and Vladimir Dudnik, our latest Intel Employee Black Belt title holders :). Tim has over 4,000 contributions to his credit and has put in a phenomenal level of time & effort supporting members in the discussion forums over the past 8 years. Thank you Tim! Vladimir, an ISN member since 2004 has [...]

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Category: Academic, Atom, Manageability, Mobility, Multi-Core, Software Engineering, Threading Building Blocks, Visual Computing, What If Software

Intel technologies game: IT Manager 3: Unseen Forces

By Shmuel Gershon (Intel) (13 posts) on February 27, 2009 at 4:33 am
Comments (4)

So... Are you a skilled IT Manager? Or, did you ever wondered if you're fit to the job? Intel has released a new game: IT Manager 3: Unseen Forces. It is a promotional game, sure, but a very cool one. From the user guide: In IT Manager 3: Unseen Forces, you play the IT manager of a small company [...]

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