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Jesse Guardiani schreef:
> Koen Kooi wrote:
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>> Jesse Guardiani schreef:
>>
>>  
>>>>     And the related question is: given an existing program that sends
>>>>     stuff out to ALSA and doesn't use gstreamer, how difficult is it
>>>>     generally to port it so that it works properly?
>>>>       
>>> No porting necessary, really. mplayer comes with a decoder called
>>> libmp3. It's not optimized for ARM or anything, and it compiles
>>> without any problems. We don't use it in Kagu for A2DP though because
>>> there is another decoder out there called ffmp3 which doesn't use
>>> floating point math, so it's a little more efficient on ARM.
>>>     
>>
>> use libmad (-ac mad), that works great on arm and x86.
>>   
> 
> Any cpu savings over ffmp3? The mplayer maintainers tell me that ffmp3
> is the best choice on ARM.

No idea on that, but I'm wary of anything starting with 'ff' that pretends to 
be a shared lib.

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